loved the game! great gameplay loop. The only piece of feedback I have is that I wish the Next Fish button in the scaling screen was its own separate button instead of having to find it in the all done menu. but great job, loved the art!
This game is so satisfying and relaxing! The artstyle is my favorite (retro but good-looking). I also noticed how well you managed the progression system; upgrades make the game easier and you feel more powerful after you buy them, but it doesn't take out of the challenge, since you also have to avoid smaller fish in order to get the bigger ones.
I really enjoyed this. The upgrades made me laugh. I'm pleased to be able to say that this game doesn't appear to impose its own controls, making it friendly with profilers (such as JoyToKey) and is therefore highly controller-flexible. It's even possible to imagine playing this in multiplayer form, in which one person does the hook steering, and another does the cutting.
Because of its controller flexibility, this game is eligible to appear on my new site, Conflex Games.
so cute!! I would love a fish inventory system in the full version! This is kind of nitpicky but having a separate section for the fish trivia would've been better. almost didn't notice it under the instructions of the scaling section. overall I loved the game and all the fishies!
It's a great relaxing game with a feeling like from Stardew Valley, and had such adorable graphics! It's a bit laggy when loading larger fish such as the Blue Tuna or the Ocean Sunfish, but I still recommend :)
fun short game, could have great potential with future content/more items to buy & fish to catch
even see it flourish greatly as a mobile/switch title with a little bit of story mode
an small issue when using the browser version is the itchio UI? to the upper right, it blocks the checkmark icon when you need to move to a new fish if you aren’t in fullscreen mode (atleast on my end)
beautiful your game, I really loved it, I don't know if I finished it or bugged it but after the mermaid the turtle came back and I couldn't feed it, it was really fun to play.
beautiful your game, I really loved it, I don't know if I finished it or bugged it but after the mermaid the turtle came back and I couldn't feed it, it was really fun to play.
beautiful your game, I really loved it, I don't know if I finished it or bugged it but after the mermaid the turtle came back and I couldn't feed it, it was really fun to play.
I hope this message finds you well! I wanted to follow up on my previous message regarding SnackR and the opportunity to showcase your creative projects on our growing platform.
SnackR is rapidly evolving into a go-to destination for games, comics, and animations, designed specifically for creators like you to connect with a mobile-first audience. Our platform empowers creators with features like visibility tools, engagement analytics, and monetization options to truly amplify their reach.
If my earlier message didn’t reach you or if you’d like more details, I’d love to schedule a quick chat to walk you through how SnackR can benefit you.
Please let me know if there’s a good time for us to connect. Your work has the potential to thrive on SnackR, and we’re excited about the possibilities of collaborating with you!
Extremely fun! I played the browser version. My only complaint currently is that there needs to be a button dedicated to moving on to the next fish in the scaling section. It was extremely tedious to constantly have to click the X menu and hit "Next Fish" over and over and over.
Game is fun, congratulations. An advice, maybe fisher can sail out to shea when the all upgrades are completed and now fisher can go and hunt bigger fishes!
I hope you’re doing well! My name is Renil Mathew Felix, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you. We’ve been following your work, and we’re particularly impressed by your project, "Scale The Depths" The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR. SnackR is an all-in-one platform where creators can share games, animations, and comics, and engage with a dedicated mobile-first audience. This is built by a team of folks who have been creators themselves and have faced the same problems that young creators like you do. Each feature and functionality is built while keeping the ‘Creator’ in mind. We're focused on giving creators control over their content and its reach, and we'd love for you to be part of this journey. While "Scale The Depths" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other game or project you think might be a great fit for SnackR as well. If you're interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat. Feel free to check us out in the meantime: Website: https://banzan.co/ Instagram: https://www.instagram.com/banzanstudios/ LinkedIn: https://www.linkedin.com/company/banzanstudios/ I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you: ~ https://www.instagram.com/p/DCVjW1LIM07/ Here's the actual app on Google Play. Let me know what you think! ~ https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en
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the style, i like it
I love it. I had the same ideia long time ago, but I couldn't made it reality.It's so cool to see this game working exact how I wanted lol
Amazing Game!
what’s ligma?
Ligma balls
Game just about had a coronary when I put my first tuna on the cutting board, but good game.
love it! mayde button click to choose next fish is a little annoying? it will be cool if fish changed automatically when its done
loved the game! great gameplay loop. The only piece of feedback I have is that I wish the Next Fish button in the scaling screen was its own separate button instead of having to find it in the all done menu. but great job, loved the art!
Love the game, im amazed theres leviathan at the bottom of the sea
My Shop But Is Behind All The Support Buttons Please Move It To The Lef
good game, but it needs more stuff to buy
This game is so satisfying and relaxing! The artstyle is my favorite (retro but good-looking). I also noticed how well you managed the progression system; upgrades make the game easier and you feel more powerful after you buy them, but it doesn't take out of the challenge, since you also have to avoid smaller fish in order to get the bigger ones.
Very fun game
I really enjoyed this. The upgrades made me laugh.
I'm pleased to be able to say that this game doesn't appear to impose its own controls, making it friendly with profilers (such as JoyToKey) and is therefore highly controller-flexible. It's even possible to imagine playing this in multiplayer form, in which one person does the hook steering, and another does the cutting.
Because of its controller flexibility, this game is eligible to appear on my new site, Conflex Games.
good immersion, very good experience. good job
so cute!! I would love a fish inventory system in the full version! This is kind of nitpicky but having a separate section for the fish trivia would've been better. almost didn't notice it under the instructions of the scaling section. overall I loved the game and all the fishies!
This is awesome!
It's a great relaxing game with a feeling like from Stardew Valley, and had such adorable graphics! It's a bit laggy when loading larger fish such as the Blue Tuna or the Ocean Sunfish, but I still recommend :)
fun short game, could have great potential with future content/more items to buy & fish to catch
even see it flourish greatly as a mobile/switch title with a little bit of story mode
what's ligma
It has to do with where fomunda cheese grows
i really liked it
Eu não estou conseguindo entrar no jogo
beautiful your game, I really loved it, I don't know if I finished it or bugged it but after the mermaid the turtle came back and I couldn't feed it, it was really fun to play.
beautiful your game, I really loved it, I don't know if I finished it or bugged it but after the mermaid the turtle came back and I couldn't feed it, it was really fun to play.
beautiful your game, I really loved it, I don't know if I finished it or bugged it but after the mermaid the turtle came back and I couldn't feed it, it was really fun to play.
GOOD game!
The game is fun! I liked the mechanics of the capture. Also, this shark is too voracious :D
amazing game but I wish it was longer/more fish and stuff to buy
We're making a full version of the game you can wishlist on steam right now! We're planning a lot more content, so stay tuned!
Nice game!
amazing game, 10/10 but the steam release date just says '2025' and it's really vague, but not much anyone can do about that :P but the is perfect
This Game Is Something Else I Thought It Was Just A Fishing Game But I Was Wrong
1:Love The Calm Music Its Perfect For This Game
2:The Game Is Not That Long About 30 To 45 Minutes Of Gameplay I Think And Thats Perfect For Me
3:The Fish Got Bigger And Bigger So The Deeper I Went The More Exited I Got
4:Love The Fish Designs And Their Descriptions
5:What Shocked Me Is That You Go From Feeding A Seaturtle To Literal KRAKEN!
Final Rating 8.4/10
Dear Serpexnessie,
I hope this message finds you well! I wanted to follow up on my previous message regarding SnackR and the opportunity to showcase your creative projects on our growing platform.
SnackR is rapidly evolving into a go-to destination for games, comics, and animations, designed specifically for creators like you to connect with a mobile-first audience. Our platform empowers creators with features like visibility tools, engagement analytics, and monetization options to truly amplify their reach.
If my earlier message didn’t reach you or if you’d like more details, I’d love to schedule a quick chat to walk you through how SnackR can benefit you.
Here’s a quick recap and some helpful links:
SnackR on Google Play: https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en
Introduction Video: https://www.instagram.com/p/DCVjW1LIM07/
Our Website: https://banzan.co/
Please let me know if there’s a good time for us to connect. Your work has the potential to thrive on SnackR, and we’re excited about the possibilities of collaborating with you!
Looking forward to hearing from you soon.
Best regards,
Renil Mathew Felix
Banzan Studios
Extremely fun! I played the browser version.
My only complaint currently is that there needs to be a button dedicated to moving on to the next fish in the scaling section. It was extremely tedious to constantly have to click the X menu and hit "Next Fish" over and over and over.
Game is fun, congratulations. An advice, maybe fisher can sail out to shea when the all upgrades are completed and now fisher can go and hunt bigger fishes!
i like this game bro, i like it when fish scales have difficulty rendering. For me it's related as developer 😁👍
me like burgur
So in the future even the sea folk gets so degenerate that they rather pay for a prepared fish.
Though at some point the game got stuck and I could sell any fish.
Dear Serpexnessie,
I hope you’re doing well! My name is Renil Mathew Felix, and I’m reaching out from Banzan Studios, the team behind SnackR—an exciting new platform that combines the best of TikTok, YouTube, and Patreon, specifically designed for creators like you. We’ve been following your work, and we’re particularly impressed by your project, "Scale The Depths" The creativity behind it caught our attention, and we believe it would resonate well with our growing audience on SnackR. SnackR is an all-in-one platform where creators can share games, animations, and comics, and engage with a dedicated mobile-first audience. This is built by a team of folks who have been creators themselves and have faced the same problems that young creators like you do. Each feature and functionality is built while keeping the ‘Creator’ in mind. We're focused on giving creators control over their content and its reach, and we'd love for you to be part of this journey. While "Scale The Depths" truly stood out to us, you’re not limited to submitting just that—we’d be thrilled to explore any other game or project you think might be a great fit for SnackR as well. If you're interested in learning more about how SnackR could benefit you and help you reach new audiences, I’d love to discuss this further. Please let me know if you’re available for a quick chat. Feel free to check us out in the meantime: Website: https://banzan.co/ Instagram: https://www.instagram.com/banzanstudios/ LinkedIn: https://www.linkedin.com/company/banzanstudios/ I’ll also share a short video showcasing what SnackR is all about—this will give you a better sense of how we’re creating a platform tailored for creators like you: ~ https://www.instagram.com/p/DCVjW1LIM07/ Here's the actual app on Google Play. Let me know what you think! ~ https://play.google.com/store/apps/details?id=app.web.banzan_snackr.twa&hl=en
Looking forward to hearing from you! :)
Best regards,
Renil Mathew Felix
Banzan Studios
airball
Can't exit from the scaling menu as this is in the way...
go fullscreen
wth. fishes have money now?
might have gotten a little carried away
why am I using a claymore to scale fish bruv😭 (image not related save it if you want)
I got to scale realistic fish in a comical way!
Super satisfying and so much fun, nya~!