Hey there! My name is Ichit. I've done some QA for games like The Sims and Gears of War!
I played the game for an hour and wrote up a small report with some feedback.
Feel free to reach out to me if you want further testing on this product or any other products!
Feedback:
- I played your game, but then realized that there seems to be a way more updated version on steam. I feel like it should be updated with the demo or let players know, so they can have the best experience first!
--> Hopefully some of my feedback on this build is still valid haha 😅
- After playing for about 30 minutes. I ran out of content I think, but it was fun while it lasted! Curious what else will be in here in the full version!
- Nice graphics on the store screen. Reminds me of Windows XP!
- The scaling of the fish is very satisfying
- I feel like the different fonts are clashing a bit with the retro aesthetic. Especially in the fish scaling screen (the tip on how to scale at the top, as well as when you leave the menu)
- For shop would be good to know what the upgrades entail.
- I was expecting I could move the shop UI because it's styled like a PC Window haha :)
- For the fish cutting screen, the checkmark button lacks a bit of context first time I saw it.
- I like the catching fish animation. it's very satisfying when the harpoon comes back up.
- The feeling at the end where you can feed a bunch of fish at once feels satisfying.
Bugs:
- When game isn't full screen the check mark button covers the description when scaling the fish
- Red X button does nothing
- Sometimes when catching fish. I see a fish spawn close to my harpoon.
- Orca is mispelled as "Ocra"
- When feeding fish to certain animals. The animals are sometimes not close enough to the fish, but still animate and eat it.
- "E" button does not work while the feeding fish animation is being done
- In the shop, when all items are purchaseable, they can stay purchaseable after I purchase an item and I shouldn't be able to afford it.
i.e.
Cleaver - 300
Rod - 500
I have 500. I go to the store.
I see Cleaver and Rod is purchaseable.
I buy the Rod.
I still see the Cleaver as purchaseable instead of greyed out
(Note that cleaver can be clicked, but it won't do anything!)
Suggestions:
- IMHO the best buttons in the game is the ones you made for the shop and the "X" button. Would suggest the other buttons be styled similarly
- Some particles while you shave away the scales could make it feel a bit more satisfying
- Could make some crumbly sound effect when shaving off the scales as well.
- Could use a prompt when you cannot inteact with certain parts of the boat (i.e. You need fish to scale, you need processed fish to feed)
- Could be nice to have a progress bar for your fishing rod to let you know how far it can go.
- I think after you finish scaling all that is left to be scaled, might be good to let the player know the fish is finished with a little animation.
- Could make the fish move towards the boat once you catch them instead of making them disappear. The transition might be a tiny bit nicer
- Could use some feedback on the left side of the boat when player can no longer catch fish because they have no storage left.
- Perhaps the shop could be another area on the boat to reduce UI
- The fish info could be closer to the fish name to give better context
- Could be neat to have some completionist items in the game.
i.e.
Did you catch all the fish in the area?
Did you feed all the possible patrons?
- Could have pickier patrons that want specific fish. So player might need to learn at which depths certain fish exist.
Fun game, but needs work. You can't read what it says when you're scaling the fish. The check mark is covering it. Also need more upgrades to make reaching deeper to bigger fish easier or increase amount of fish you can catch so it doesn't fill up before it even reaches the bottom. It would also be nice to be able to choose the fish you're tossing so the huge fish arn't wasted on something who had small food bar left or have the fish payed for by size.
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Comments
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Well, i would love a full version of this game, like a restaurant for fishes inside a boat!
Hey, will the fish from this version be in the full game?
Hey there! My name is Ichit. I've done some QA for games like The Sims and Gears of War!
I played the game for an hour and wrote up a small report with some feedback.
Feel free to reach out to me if you want further testing on this product or any other products!
Feedback:
- I played your game, but then realized that there seems to be a way more updated version on steam. I feel like it should be updated with the demo or let players know, so they can have the best experience first!
--> Hopefully some of my feedback on this build is still valid haha 😅
- After playing for about 30 minutes. I ran out of content I think, but it was fun while it lasted! Curious what else will be in here in the full version!
- Nice graphics on the store screen. Reminds me of Windows XP!
- The scaling of the fish is very satisfying
- I feel like the different fonts are clashing a bit with the retro aesthetic. Especially in the fish scaling screen (the tip on how to scale at the top, as well as when you leave the menu)
- For shop would be good to know what the upgrades entail.
- I was expecting I could move the shop UI because it's styled like a PC Window haha :)
- For the fish cutting screen, the checkmark button lacks a bit of context first time I saw it.
- I like the catching fish animation. it's very satisfying when the harpoon comes back up.
- The feeling at the end where you can feed a bunch of fish at once feels satisfying.
Bugs:
- When game isn't full screen the check mark button covers the description when scaling the fish
- Red X button does nothing
- Sometimes when catching fish. I see a fish spawn close to my harpoon.
- Orca is mispelled as "Ocra"
- When feeding fish to certain animals. The animals are sometimes not close enough to the fish, but still animate and eat it.
- "E" button does not work while the feeding fish animation is being done
- In the shop, when all items are purchaseable, they can stay purchaseable after I purchase an item and I shouldn't be able to afford it.
i.e.
Cleaver - 300
Rod - 500
I have 500. I go to the store.
I see Cleaver and Rod is purchaseable.
I buy the Rod.
I still see the Cleaver as purchaseable instead of greyed out
(Note that cleaver can be clicked, but it won't do anything!)
Suggestions:
- IMHO the best buttons in the game is the ones you made for the shop and the "X" button. Would suggest the other buttons be styled similarly
- Some particles while you shave away the scales could make it feel a bit more satisfying
- Could make some crumbly sound effect when shaving off the scales as well.
- Could use a prompt when you cannot inteact with certain parts of the boat (i.e. You need fish to scale, you need processed fish to feed)
- Could be nice to have a progress bar for your fishing rod to let you know how far it can go.
- I think after you finish scaling all that is left to be scaled, might be good to let the player know the fish is finished with a little animation.
- Could make the fish move towards the boat once you catch them instead of making them disappear. The transition might be a tiny bit nicer
- Could use some feedback on the left side of the boat when player can no longer catch fish because they have no storage left.
- Perhaps the shop could be another area on the boat to reduce UI
- The fish info could be closer to the fish name to give better context
- Could be neat to have some completionist items in the game.
i.e.
Did you catch all the fish in the area?
Did you feed all the possible patrons?
- Could have pickier patrons that want specific fish. So player might need to learn at which depths certain fish exist.
Fun game, but needs work. You can't read what it says when you're scaling the fish. The check mark is covering it. Also need more upgrades to make reaching deeper to bigger fish easier or increase amount of fish you can catch so it doesn't fill up before it even reaches the bottom. It would also be nice to be able to choose the fish you're tossing so the huge fish arn't wasted on something who had small food bar left or have the fish payed for by size.
Will this be on mobile? Or switch? Looks wonderful!
the amount of times i got to a good point in the game and clicked the view all button instead of the check button resetting my progress is crazy